Esmour Hyll is a 17 year old boy and character in the Journeymen: The Darkest Age roleplay.


Early LifeEdit

Season OneEdit


Physical AppearanceEdit


Esmour is very mysterious and cunning. He can work with others, but prefers working alone on certain tasks, being afraid of others making mistakes. He hates being told what to do, and will often go his own way.

A master thief, he uses his skills for both himself and others. Instead of stealing riches, he steals rare or fascinating (and if possible, magical) objects. He will sometimes take on a "Robin Hood" role of sorts.

Esmour doesn't always play by the rules. Besides the fact that he is a thief, he will, every once in a while, counter moral obligations. 

Powers and AbilitiesEdit

  • Thieving - Esmour is a master thief, able to not only enter, but steal from and exit almost anywhere, unnoticed. When doing so, he can be completely silent.
  • Agility - Esmour has great mental and physical agility, being able to move quickly in any direction, and process multiple things at once. This allows him to easily complete any 'jobs' he takes on.


  • Necklace - This is the only item he has left of his older brother, who passed away years ago. It is a chain connected to a silver crescent moon pendant.